Vaulta

games..dice

Contract

The data structures defined by this contract.

  • Table row type of game

    {
      "name": "game",
      "base": "",
      "fields": [
        {
          "name": "gameName",
          "type": "name"
        },
        {
          "name": "payTo",
          "type": "name"
        },
        {
          "name": "payFrom",
          "type": "name"
        },
        {
          "name": "rate",
          "type": "float64"
        },
        {
          "name": "paymentRetention",
          "type": "uint64"
        }
      ]
    }
  • Table row type of payment

    {
      "name": "payment",
      "base": "",
      "fields": [
        {
          "name": "id",
          "type": "uint64"
        },
        {
          "name": "gameName",
          "type": "name"
        },
        {
          "name": "username",
          "type": "name"
        },
        {
          "name": "referer",
          "type": "name"
        },
        {
          "name": "extendedSymbol",
          "type": "uint128"
        },
        {
          "name": "payAsset",
          "type": "asset"
        },
        {
          "name": "refundedAsset",
          "type": "asset"
        },
        {
          "name": "rate",
          "type": "float64"
        },
        {
          "name": "payTime",
          "type": "time"
        },
        {
          "name": "expireTime",
          "type": "time"
        }
      ]
    }
  • Action parameter in init

    {
      "name": "init",
      "base": "",
      "fields": []
    }
  • Action parameter in maintenance

    {
      "name": "maintenance",
      "base": "",
      "fields": []
    }