Vaulta

eoscrashpker

Contract

The data structures defined by this contract.

  • Table row type of vplays

    {
      "name": "vplay",
      "base": "",
      "fields": [
        {
          "name": "username",
          "type": "name"
        },
        {
          "name": "game_id",
          "type": "uint64"
        },
        {
          "name": "mod",
          "type": "uint8"
        },
        {
          "name": "bet",
          "type": "asset"
        },
        {
          "name": "payout",
          "type": "asset"
        },
        {
          "name": "time_stamp",
          "type": "uint64"
        },
        {
          "name": "tx_id",
          "type": "checksum256"
        },
        {
          "name": "xmod",
          "type": "uint8"
        },
        {
          "name": "deck",
          "type": "uint64"
        },
        {
          "name": "start_hand",
          "type": "string"
        },
        {
          "name": "hold_cards",
          "type": "string"
        },
        {
          "name": "finish_hand",
          "type": "string"
        },
        {
          "name": "status",
          "type": "string"
        }
      ]
    }
  • Action parameter in roundlog

    {
      "name": "roundlog",
      "base": "",
      "fields": [
        {
          "name": "username",
          "type": "name"
        },
        {
          "name": "timestamp",
          "type": "uint64"
        },
        {
          "name": "game_id",
          "type": "uint64"
        },
        {
          "name": "xmod",
          "type": "uint8"
        },
        {
          "name": "bet",
          "type": "asset"
        },
        {
          "name": "payout",
          "type": "asset"
        },
        {
          "name": "start_hand",
          "type": "string"
        },
        {
          "name": "finish_hand",
          "type": "string"
        },
        {
          "name": "game_status",
          "type": "string"
        }
      ]
    }
  • Table row type of setts

    {
      "name": "sett",
      "base": "",
      "fields": [
        {
          "name": "id",
          "type": "uint64"
        },
        {
          "name": "game_id",
          "type": "uint64"
        },
        {
          "name": "pause",
          "type": "uint32"
        },
        {
          "name": "jackpot",
          "type": "uint64"
        },
        {
          "name": "fees",
          "type": "uint32"
        },
        {
          "name": "divs",
          "type": "uint32"
        },
        {
          "name": "bankpot",
          "type": "asset"
        },
        {
          "name": "min",
          "type": "asset"
        },
        {
          "name": "max",
          "type": "asset"
        },
        {
          "name": "total_bet",
          "type": "asset"
        },
        {
          "name": "total_win",
          "type": "asset"
        }
      ]
    }
  • Action parameter in deltable

    {
      "name": "deltable",
      "base": "",
      "fields": [
        {
          "name": "username",
          "type": "name"
        }
      ]
    }
  • Action parameter in cleantable

    {
      "name": "cleantable",
      "base": "",
      "fields": [
        {
          "name": "interval",
          "type": "uint64"
        }
      ]
    }
  • Action parameter in hold

    {
      "name": "hold",
      "base": "",
      "fields": [
        {
          "name": "username",
          "type": "name"
        },
        {
          "name": "hold_hand",
          "type": "string"
        }
      ]
    }
  • Action parameter in setup

    {
      "name": "setup",
      "base": "",
      "fields": [
        {
          "name": "min",
          "type": "asset"
        },
        {
          "name": "max",
          "type": "asset"
        },
        {
          "name": "jackpot",
          "type": "uint64"
        },
        {
          "name": "fees",
          "type": "uint32"
        },
        {
          "name": "divs",
          "type": "uint32"
        }
      ]
    }
  • Action parameter in start

    {
      "name": "start",
      "base": "",
      "fields": [
        {
          "name": "from",
          "type": "name"
        },
        {
          "name": "to",
          "type": "name"
        },
        {
          "name": "quantity",
          "type": "asset"
        },
        {
          "name": "memo",
          "type": "string"
        }
      ]
    }
  • Action parameter in endgame

    {
      "name": "endgame",
      "base": "",
      "fields": [
        {
          "name": "username",
          "type": "name"
        }
      ]
    }
  • Action parameter in resolvegame

    {
      "name": "resolvegame",
      "base": "",
      "fields": [
        {
          "name": "username",
          "type": "name"
        },
        {
          "name": "result",
          "type": "checksum256"
        }
      ]
    }
  • Action parameter in resolve2game

    {
      "name": "resolve2game",
      "base": "",
      "fields": [
        {
          "name": "username",
          "type": "name"
        },
        {
          "name": "result",
          "type": "checksum256"
        },
        {
          "name": "deck",
          "type": "uint64"
        },
        {
          "name": "hold_number",
          "type": "uint8"
        }
      ]
    }