Vaulta

gang4gang4ga

Contract

The data structures defined by this contract.

  • Action parameter in pladder

    {
      "name": "pladder",
      "base": "",
      "fields": [
        {
          "name": "game_id",
          "type": "string"
        },
        {
          "name": "time",
          "type": "string"
        },
        {
          "name": "seed",
          "type": "string"
        },
        {
          "name": "seed_sign",
          "type": "string"
        }
      ]
    }
  • Action parameter in nladder

    {
      "name": "nladder",
      "base": "",
      "fields": [
        {
          "name": "game_id",
          "type": "string"
        },
        {
          "name": "time",
          "type": "string"
        },
        {
          "name": "seed",
          "type": "string"
        },
        {
          "name": "seed_sign",
          "type": "string"
        }
      ]
    }
  • Action parameter in betlog

    {
      "name": "betlog",
      "base": "",
      "fields": [
        {
          "name": "bet_id",
          "type": "string"
        },
        {
          "name": "game_type",
          "type": "string"
        },
        {
          "name": "result",
          "type": "string"
        },
        {
          "name": "user_id",
          "type": "string"
        },
        {
          "name": "amount",
          "type": "string"
        },
        {
          "name": "time",
          "type": "string"
        },
        {
          "name": "money_type",
          "type": "string"
        },
        {
          "name": "house_seed",
          "type": "string"
        },
        {
          "name": "house_seed_hash",
          "type": "string"
        },
        {
          "name": "player_seed_hash",
          "type": "string"
        },
        {
          "name": "payout",
          "type": "string"
        }
      ]
    }
  • Action parameter in preveal

    {
      "name": "preveal",
      "base": "",
      "fields": [
        {
          "name": "game_id",
          "type": "string"
        },
        {
          "name": "game_type",
          "type": "string"
        },
        {
          "name": "dice_time",
          "type": "string"
        },
        {
          "name": "seed",
          "type": "string"
        },
        {
          "name": "seed_sign",
          "type": "string"
        },
        {
          "name": "result",
          "type": "string"
        }
      ]
    }
  • Action parameter in bitkong

    {
      "name": "bitkong",
      "base": "",
      "fields": [
        {
          "name": "time",
          "type": "string"
        },
        {
          "name": "house_seed",
          "type": "string"
        },
        {
          "name": "player_seed",
          "type": "string"
        },
        {
          "name": "difficulty",
          "type": "string"
        }
      ]
    }
  • Action parameter in breveal

    {
      "name": "breveal",
      "base": "",
      "fields": [
        {
          "name": "dice_time",
          "type": "string"
        },
        {
          "name": "house_seed",
          "type": "string"
        },
        {
          "name": "house_seed_hash",
          "type": "string"
        },
        {
          "name": "player_seed_hash",
          "type": "string"
        },
        {
          "name": "difficulty",
          "type": "string"
        },
        {
          "name": "result",
          "type": "uint64"
        }
      ]
    }