Vaulta

offsideentry

Contract

The data structures defined by this contract.

  • Table row type of stat

    {
      "name": "currency_stats",
      "base": "",
      "fields": [
        {
          "name": "supply",
          "type": "asset"
        },
        {
          "name": "max_supply",
          "type": "asset"
        },
        {
          "name": "issuer",
          "type": "name"
        }
      ]
    }
  • Table row type of game

    {
      "name": "game",
      "base": "",
      "fields": [
        {
          "name": "game_id",
          "type": "uint64"
        },
        {
          "name": "game_contract",
          "type": "name"
        },
        {
          "name": "game_name",
          "type": "string"
        },
        {
          "name": "bonus_rate",
          "type": "uint16"
        },
        {
          "name": "min_bet",
          "type": "asset"
        },
        {
          "name": "max_bet",
          "type": "asset"
        },
        {
          "name": "income",
          "type": "asset"
        },
        {
          "name": "payout",
          "type": "asset"
        },
        {
          "name": "token_bonus",
          "type": "asset"
        },
        {
          "name": "total_dividend",
          "type": "asset"
        },
        {
          "name": "last_dividend_time",
          "type": "uint64"
        },
        {
          "name": "last_play_time",
          "type": "uint64"
        },
        {
          "name": "paused",
          "type": "bool"
        }
      ]
    }
  • Action parameter in gamedivid

    {
      "name": "gamedivid",
      "base": "",
      "fields": [
        {
          "name": "game_contract",
          "type": "name"
        },
        {
          "name": "amount",
          "type": "uint64"
        }
      ]
    }
  • Table row type of globalvar

    {
      "name": "globalvar",
      "base": "",
      "fields": [
        {
          "name": "row_id",
          "type": "uint64"
        },
        {
          "name": "income",
          "type": "asset"
        },
        {
          "name": "payout",
          "type": "asset"
        },
        {
          "name": "update_time",
          "type": "uint64"
        },
        {
          "name": "rank_reset_time",
          "type": "uint64"
        },
        {
          "name": "paused",
          "type": "bool"
        }
      ]
    }
  • Action parameter in payout

    {
      "name": "payout",
      "base": "",
      "fields": [
        {
          "name": "game_contract",
          "type": "name"
        },
        {
          "name": "player",
          "type": "name"
        },
        {
          "name": "amount",
          "type": "uint64"
        }
      ]
    }
  • Table row type of payoutrank

    {
      "name": "payoutrank",
      "base": "",
      "fields": [
        {
          "name": "player",
          "type": "name"
        },
        {
          "name": "payout",
          "type": "asset"
        },
        {
          "name": "token_bonus",
          "type": "asset"
        }
      ]
    }
  • Table row type of player

    {
      "name": "player",
      "base": "",
      "fields": [
        {
          "name": "player_name",
          "type": "name"
        },
        {
          "name": "bet",
          "type": "asset"
        },
        {
          "name": "payout",
          "type": "asset"
        },
        {
          "name": "balance",
          "type": "asset"
        },
        {
          "name": "token_bonus",
          "type": "asset"
        },
        {
          "name": "boss_income",
          "type": "asset"
        },
        {
          "name": "agent",
          "type": "name"
        },
        {
          "name": "last_play_time",
          "type": "uint64"
        }
      ]
    }
  • Action parameter in resetrank

    {
      "name": "resetrank",
      "base": "",
      "fields": [
        {
          "name": "reset_time",
          "type": "uint64"
        }
      ]
    }
  • Action parameter in setagent

    {
      "name": "setagent",
      "base": "",
      "fields": [
        {
          "name": "player",
          "type": "name"
        },
        {
          "name": "agent",
          "type": "name"
        }
      ]
    }
  • Action parameter in setgame

    {
      "name": "setgame",
      "base": "",
      "fields": [
        {
          "name": "game_contract",
          "type": "name"
        },
        {
          "name": "game_name",
          "type": "string"
        },
        {
          "name": "bonus_rate",
          "type": "uint16"
        },
        {
          "name": "min_bet",
          "type": "asset"
        },
        {
          "name": "max_bet",
          "type": "asset"
        }
      ]
    }
  • Action parameter in stopentry

    {
      "name": "stopentry",
      "base": "",
      "fields": [
        {
          "name": "pause",
          "type": "bool"
        }
      ]
    }
  • Action parameter in stopgame

    {
      "name": "stopgame",
      "base": "",
      "fields": [
        {
          "name": "game_contract",
          "type": "name"
        },
        {
          "name": "pause",
          "type": "bool"
        }
      ]
    }
  • Action parameter in upagent

    {
      "name": "upagent",
      "base": "",
      "fields": [
        {
          "name": "player",
          "type": "name"
        },
        {
          "name": "agent",
          "type": "name"
        }
      ]
    }